How To Set A Spawn Point In Terraria
Project Zomboid has two different kinds of spawn bespeak options, forced and custom choice.
A forced spawn point will force all players to spawn in that location when they first log in to the server or respawn without giving them a choice of where to spawn.
Custom choice spawn points are the same as what yous would normally see in unmarried thespian. Players are given the selection to spawn at any number of regions, usually key locations on the map or cities.
You lot can use the Project Zomboid world map to discover the coordinates of whatever location.
SETTING A FORCED SPAWN POINT
- Find the coordinates y'all desire by navigating to the Project Zomboid earth map, clicking Map Coordinates, and remembering the Coords numbers for your location.
- On the server's control panel, navigate to Config Files and log in with your control panel countersign.
- Click the
world.iniconfig file.Annotation: Project Zomboid requires 3 coordinates in the configuration file, but y'all only need to utilise the showtime two. The third number is for the height y'all want to spawn if you're in a edifice. For example, setting it to 0 is the ground floor, and 1 is the 2nd floor.
- Locate the `SpawnPoint` choice and enter the coordinates y'all wish to use as your spawn indicate.
- Click Save and Restart your server to utilize the changes.
SETTING Up CUSTOM CHOICE SPAWN POINTS
- On the server's control panel, navigate to Files > FTP File Access and log in with your control panel password.
- Navigate to the
/Zomboid/Serverfolder.
- Select
world_spawnpoints.luaand copy information technology, setting the Target name to the full general area the spawn will exist set to, such as TrainTracks.
- Find the coordinates of where you desire to spawn by opening the Projection Zomboid world map, selecting Map coordinates > Lock Coords, and and so clicking on the location you desire to spawn. Write down the Cell numbers and Rel numbers.
- Edit the new file from pace 3 and change the coordinates to friction match where yous want to spawn, with worldX being the first number from Cell, and worldY existence the 2nd number. Set posX and posY to the Rel numbers respectively.
- If you would like to change what flooring of a building the player volition spawn on, you tin can add posZ and set up information technology to 0, 1, 2, or 3, with 0 being the basis floor.
- If y'all desire the game to option between a set of random spawn points when the histrion selects your custom location, simply add a comma at the stop, copy the line you just added and paste information technology below, irresolute the values to the adjacent spawn location you want.
- Save the file and then edit
world_spawnregions.lua.
- Add together a new line underneath the entry for Riverside and paste in the post-obit, replacing "My Location" with the name y'all want to testify in-game, and [file proper noun] with the name of the file from footstep iii:
{ proper noun = "My Location", serverfile = "[file proper name].lua" },~
# - Save the file and restart your server to add the new locations
Note: It is not possible to prove an epitome or clarification to players without them manually installing the thumbnail and description files on their computer, which is not recommended and beyond the telescopic of this article.
If you lot would like instructions on how to do this customer-side, you can read this guide on the Project Zomboid forums.
Y'all should now see the pick to choice this new location when joining your server for the kickoff time or respawning.
Now that you have your spawn points fix, we propose reading our articles on becoming an admin on your server, or adjusting your Project Zomboid server settings!
If you lot crave whatsoever farther assistance, please contact our support at: https://shockbyte.com/billing/submitticket.php
Source: https://shockbyte.com/billing/knowledgebase/482/How-to-set-the-spawn-point-of-your-Project-Zomboid-Server.html?language=danish

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